A prototype of serious game for lecturing simulation
Author(s) -
Wildan Budiawan Zulfikar,
Diena Rauda Ramdania,
Ahmad Fajar Afif,
Wisnu Uriawan
Publication year - 2019
Publication title -
journal of physics conference series
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.21
H-Index - 85
eISSN - 1742-6596
pISSN - 1742-6588
DOI - 10.1088/1742-6596/1402/6/066103
Subject(s) - process (computing) , test (biology) , plan (archaeology) , computer science , mathematics education , multimedia , psychology , history , paleontology , archaeology , biology , operating system
Nowadays, students are one big assets of a university. A Student must be assign to several lecturing process for example study plan, lecturing, mid test, final test, etc. Therefore, some student especially new entry student did not understand whom the primary and secondary flow of lecturing and its terms. There are many ways to explain about lecturing plot into student, like put it on academic guide book, inform in official website, social media, and so on. Unfortunately, most of students are not aware it. The purpose of this work is to create a lecturing simulation game to interest student in order to understanding lecturing process. In limited test we ask several students to play this simulation game. The result, 80% of student get more knowledge about lecturing process.
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