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Modeling Systems of Holding Back as Hypergames and their Connections with Systems Intelligence
Author(s) -
Sasaki Yasuo,
Hämäläinen Raimo P.,
Saarinen Esa
Publication year - 2014
Publication title -
systems research and behavioral science
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.371
H-Index - 45
eISSN - 1099-1743
pISSN - 1092-7026
DOI - 10.1002/sres.2276
Subject(s) - perspective (graphical) , computer science , context (archaeology) , order (exchange) , foundation (evidence) , key (lock) , systems theory , cognitive science , ambient intelligence , management science , knowledge management , epistemology , artificial intelligence , psychology , engineering , computer security , philosophy , business , history , paleontology , archaeology , finance , biology
We discuss linkages between hypergame theory and systems intelligence and examine how both perspectives can benefit one another. We argue that hypergame theory can provide a formal foundation for key premises of systems intelligence, whereas the philosophy of systems intelligence can present a new way to illustrate hypergame theory as a perspective in order for an agent acting inside a system to become systems intelligent. The integrated perspective elaborated here is particularly relevant in the context of certain kinds of paradoxical but ubiquitous human interactive situations called systems of holding back. Copyright © 2014 John Wiley & Sons, Ltd.