z-logo
Premium
On ruckle's game of ambush
Author(s) -
Lee K. T.
Publication year - 1990
Publication title -
naval research logistics (nrl)
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.665
H-Index - 68
eISSN - 1520-6750
pISSN - 0894-069X
DOI - 10.1002/nav.3800370302
Subject(s) - adversary , complement (music) , computer science , line (geometry) , point (geometry) , computer security , mathematical economics , operations research , mathematics , biology , biochemistry , complementation , gene , phenotype , geometry
This article considers a two‐person ambush game in which a traveler chooses his point within a given line so as to minimize the probability of being ambushed by two obstacles placed there by his adversary. We obtain some results which complement and extend those given by Ruckle, Baston, and Bostock.

This content is not available in your region!

Continue researching here.

Having issues? You can contact us here