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9.2: A Wide‐view High Resolution 3D Display Using Real‐time Rendering Relating to Viewer Position
Author(s) -
Yang Yingbao,
Higashi Amane,
Uehara Toshinori,
Kasai Taiki,
Koito Takeo
Publication year - 2013
Publication title -
sid symposium digest of technical papers
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.351
H-Index - 44
eISSN - 2168-0159
pISSN - 0097-966X
DOI - 10.1002/j.2168-0159.2013.tb06145.x
Subject(s) - rendering (computer graphics) , computer graphics (images) , computer science , computer vision , real time rendering , artificial intelligence , liquid crystal display , display resolution , pixel , 3d rendering , display device , operating system
Abstract: We have developed a wide‐view glass‐less 3D display using head‐tracking technology. In the head‐tracking system, the viewer's positions are captured by a real‐time camera and dedicated software and the 3D image is displayed with real‐time rendering relating to the viewer's positions. 3D crosstalk has been suppressed a low level by using an interesting multi‐pixel rendering method. 3D resolution above 170ppi has been achieved by adopting a high resolution LTPS LCD.

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